

Rank 5 is based on preference.īiotic Orbs: I go for the debuff branch here because the Volus Adept has very little offensive capability without it. I take duration so that the bubble stays for longer to trap more enemies. Stasis: Bubble is the important one here – it lets you freeze up to 2 targets at once and freezes subsequent targets that enter the bubble. Gear Bonus: Commando Package (or appropriate weapon amp), Responder Loadout, Armored Compartments Weapon Bonus: Pistol Rail Amp (or appropriate weapon amp/targeting VI) Source: Īmmo Bonus: Warp Ammo (Reapers/Collectors), Disruptor Ammo (Geth, Cerberus) Unlike other sniper rifles, it has no hipfire penalty, so run and gun to your heart’s content, little Volus. Couple that with the 175% charged shot bonus and it can one-shot any human-sized enemies. Also, it has an inherent 300% headshot multiplier.

Kishock w/ extended barrel: This sniper rifle ignores both armor and shield gate. Quite deadly, especially when combined with Stasis. Graal w/ high-caliber barrel: This shotgun ignores armor and has a 300% headshot multiplier, as well as a 200% damage bonus when fully charged. Weapons: Arc Pistol w/ Heavy Barrel + Power Magnifier: The lightest of my suggested weapons, you can get good damage and a great cooldown. Volus Training: 4-damage & capacity, 5-power damage, 6-weapon damage Shield Boost: 4-radius, 5-recharge speed, 6-protection Stasis: 4-duration, 5-bonus power, 6-bubbleīiotic Orbs: 4-radius, 5-damage, 6-expose
